About Me
I'm a Technical Game Designer looking for a job in 2025
Worked on 4 released game projects in multi-disciplinary teams.
Making games for 8 years (since 2017).
Created games in many different genres ranging from a First-Person Shooter to an Open World Flying game and even a Narrative Deduction game.
A.R.D. Alien Removal Division
Released on Steam 2022
Alien Removal Division is a first person shooter set in a 1950s military bunker during an alien invasion.

Released on Steam
This project was released on Steam and got 40k downloads in the first 2 weeks.
The game has a 88% positive review rating with 895 reviews
Weapons & Combat
In my role as Technical Game Designer I designed and balanced both of the guns in the game from concept to final release. Part of my responsibilities was to balance the combat

Developed in 40 weeks
The game was built with a core team of 19 developers over the course of 40 working weeks. The game was built with Unreal Engine 4
Feature Team Lead
As the feature team lead for weapons and combat I ensured that those features were of a high quality by facilitating communication and quality testing between developers inside and outside of the feature teams
Free FPS that offers a brief yet polished feeling experience. Great if you like the kinetic feel of platforming in Doom Eternal. Better if you like speed runs and achievement chasing.
Good shooter that resembles the great quality a team of talented students can deliver in 1 year. With developers like this, the gaming industry has a bright future.

SKYE
Released on Steam 2020
SKYE is an open world flying game set in the Hebrides.

Weather System
With this system the weather could be changed by any event in the game in order to create the desired experience for each moment
Simple Controls
The controls of this game were simplified to match the overall goal of making a relaxing game

Released on Steam
This game was released on Steam and has 170k+ downloads with a positive review rating of 92% out of 1,179 reviews
Developed in 40 weeks
This project was developed over the course of 40 working weeks by a team of 16 developers using Unreal Engine 4
It's free, it's cool. There are quests. But you don't have to do any of that —You can just fly around if you want.
WHY did nobody tell me of this before, and how come this amazing idea and execution is only here, in this indie game, with 138 players all-time peak? This is one of the most beautiful things my PC has seen.
The world needs more flying games without combat. I hope you guys expand on this/do another one with more content and a price.

Notebook Detective
Released on Itch.io 2019
Notebook Detective is a narrative deduction game where the player solves a murder that happened in a speakeasy bar in the 1920s

Released on Itch.io
This game was released on Itch.io and has 2000+ downloads
Clue system
The clue system created multiple suspects. Once the player gathered all the clues they can deduce who the real killer is. Some of the clues also point to the solution of puzzles that unlock more clues

Developed in 16 weeks
This game was made in Unreal Engine 4 with a team of 22 developers over the course of 16 weeks
QA
I did extensive QA tests and reported all my bugs with proper reproduction steps. At the end of development 99% of 300+ bugs were fixed
Just finished playing. Very well made game. Had a lot of fun playing it.
Fun little game, I enjoyed playing it even though I usually don't play this type of game. I love the art and sound in the game, it creates a nice atmosphere.
Great work with the visuals, the mechanics, also the choice of setting was intriguing. We need more Prohibition Era detective games. 🙂
Personal Projects
Level Design - Trackmania Map
Level Design - Trackmania Map
- 8 week project
- Using in-game editor
- Community tested
- Iterations based on pro player feedback
Alien Removal Division Takes all of the best things from Doom and Titanfall 2 and mushes them into a very nice and polished game